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VALORANT // SUNSET // BREAKDOWN

Some breakdowns and gifs of my contributions to the LA map "SUNSET" in VALORANT.
I was responsible for coming up with the look set for the Mission Revival Architecture!

For screenshots and areas I worked on please refer to my other post!

The maps in VALORANT are truly the result of a team effort, and it was an honor to work alongside these wonderful artists:
https://www.artstation.com/sirdigitalbacon
https://www.artstation.com/gsokol
https://www.artstation.com/delyanfarashev
https://www.artstation.com/tobiaskoepp
https://www.artstation.com/introoutro
https://www.artstation.com/leem3d
https://www.artstation.com/bdyammer
https://www.artstation.com/michaelshinde
https://www.artstation.com/wwsketch
https://www.artstation.com/droodesigns
https://www.artstation.com/mehulsahai

Mid!

Trim sheet for Mission Revival Architecture including some useful floaters

Trim sheet for Mission Revival Architecture including some useful floaters

Back of Mid

Sculpt of the adobe trim

Sculpt of the adobe trim

Tile for the water area, can be blended into broken version

Tile for the water area, can be blended into broken version

Adobe wall plasters and their blends (brick normal map was edited from previous map)

Adobe wall plasters and their blends (brick normal map was edited from previous map)

Unique Tile! Gravel was borrowed from previous maps

Unique Tile! Gravel was borrowed from previous maps

Closer look at A main

Entrance into the alley, I fully owned this area around the last two screenshots