Some of my contributions to the LA map "SUNSET" in VALORANT. I was responsible for figuring out the materials and look set for the Mission Style Architecture, I owned most of Mid, Def and Attack paths leading to A site, Defender spawn vista and the Vistas surrounding Attack spawn / A site. I was also responsible for integrating and placing most of the graffiti and assisted in giving feedback and integrating a lot of the props for Sunset. Thank you to Kevin Brunt for being an awesome map lead!
The maps in VALORANT are truly the result of a team effort, and it was an honor to work alongside these wonderful artists:
https://www.artstation.com/sirdigitalbacon
https://www.artstation.com/gsokol
https://www.artstation.com/delyanfarashev
https://www.artstation.com/tobiaskoepp
https://www.artstation.com/introoutro
https://www.artstation.com/leem3d
https://www.artstation.com/bdyammer
https://www.artstation.com/michaelshinde
https://www.artstation.com/wwsketch
https://www.artstation.com/droodesigns
https://www.artstation.com/mehulsahai

Log-in Key Art, highlighting the mission architecture I did for the map!
Art direction of Illustration by Brandon Meier, Illustration made by https://www.artstation.com/lemonart8