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VALORANT // SUNSET

Some of my contributions to the LA map "SUNSET" in VALORANT. I was responsible for figuring out the materials and look set for the Mission Style Architecture, I owned most of Mid, Def and Attack paths leading to A site, Defender spawn vista and the Vistas surrounding Attack spawn / A site. I was also responsible for integrating and placing most of the graffiti and assisted in giving feedback and integrating a lot of the props for Sunset. Thank you to Kevin Brunt for being an awesome map lead!

The maps in VALORANT are truly the result of a team effort, and it was an honor to work alongside these wonderful artists:
https://www.artstation.com/sirdigitalbacon
https://www.artstation.com/gsokol
https://www.artstation.com/delyanfarashev
https://www.artstation.com/tobiaskoepp
https://www.artstation.com/introoutro
https://www.artstation.com/leem3d
https://www.artstation.com/bdyammer
https://www.artstation.com/michaelshinde
https://www.artstation.com/wwsketch
https://www.artstation.com/droodesigns
https://www.artstation.com/mehulsahai

Log-in Key Art, highlighting the mission architecture I did for the map!
Art direction of Illustration by Brandon Meier, Illustration made by https://www.artstation.com/lemonart8

Log-in Key Art, highlighting the mission architecture I did for the map!
Art direction of Illustration by Brandon Meier, Illustration made by https://www.artstation.com/lemonart8

Mid! Owned this from blockout to finish. Was tasked with figuring out the materials and look set for the architecture. Some floor iterations done by Delyan Farashev

Mid! Owned this from blockout to finish. Was tasked with figuring out the materials and look set for the architecture. Some floor iterations done by Delyan Farashev

View of bottom mid and one of the entry ways into tiles

View of bottom mid and one of the entry ways into tiles

Tiles! My favorite area to work on, owned from start to finish

Tiles! My favorite area to work on, owned from start to finish

Top Mid, owned all the mission style architecture buildings. Was not responsible for floor.

Top Mid, owned all the mission style architecture buildings. Was not responsible for floor.

Most of this screenshot is areas owned by me. Vista background elements and floor owned by the team.

Most of this screenshot is areas owned by me. Vista background elements and floor owned by the team.

Worn down alley, very fun to own this area and go crazy with props and nastiness, leaning into hints of construction in the area was also a blast.

Worn down alley, very fun to own this area and go crazy with props and nastiness, leaning into hints of construction in the area was also a blast.

Attack Path towards A site, Owned by me. Broken up portion of floor done by Delyan Farashev and polished by me.

Attack Path towards A site, Owned by me. Broken up portion of floor done by Delyan Farashev and polished by me.

Entrance into A alley, since this is behind A site I came up with the idea of making the building's inner workings be some sort of crate carousel, to further inform Kingdom's shipping and transport presence.

Entrance into A alley, since this is behind A site I came up with the idea of making the building's inner workings be some sort of crate carousel, to further inform Kingdom's shipping and transport presence.

A main, entirely owned by me!

A main, entirely owned by me!

Another look at A main

Another look at A main

and another :)

and another :)

Little Cafe outside of B main, one of the elements that you see when you first spawn in. Owned from start to finish

Little Cafe outside of B main, one of the elements that you see when you first spawn in. Owned from start to finish

A look at A alley, I was mostly tasked with polishing and taking this area to completion. Also assisted in some lighting!

A look at A alley, I was mostly tasked with polishing and taking this area to completion. Also assisted in some lighting!

Another look at A alley, I was mostly tasked with polishing and taking this area to completion. Also assisted in some lighting!

Another look at A alley, I was mostly tasked with polishing and taking this area to completion. Also assisted in some lighting!

Under highway Vista outside of Attack Path A, owned by me from start to finish

Under highway Vista outside of Attack Path A, owned by me from start to finish

Vista overlooking A site, was entirely responsible for it. Can you spot the scooter?

Vista overlooking A site, was entirely responsible for it. Can you spot the scooter?

Vista outside of B main, the foreground elements were created by Tobias Koepp, I was responsible for the far distant elements. (Skyscrapers painted by Michael Shinde)

Vista outside of B main, the foreground elements were created by Tobias Koepp, I was responsible for the far distant elements. (Skyscrapers painted by Michael Shinde)

Another shot at the flea market I set dressed.

Another shot at the flea market I set dressed.

Defender spawn vista, owned by me. The vista features Gekko's house from the cinematic! Cards at back were painted by our awesome concept artist Michael Shinde

Defender spawn vista, owned by me. The vista features Gekko's house from the cinematic! Cards at back were painted by our awesome concept artist Michael Shinde

Set decking of the Skate shop interior

Set decking of the Skate shop interior

Set decking of the Vintage shop interior

Set decking of the Vintage shop interior

easter egg in one of the buildings :)

easter egg in one of the buildings :)