I was given the amazing opportunity to own The Wishing Well level, located as the heart of Vanaheim Crater. Getting to work on a mystical and welcoming environment rich with foliage was a dream come true. It was the biggest responsibility I had on the project and was a great learning experience. I brought it from blockout to polish. The Wishing Well has 4 floors, which is a lot of content these screenshots cannot capture. Definitely play it!
God of War Ragnarök and it's many levels is a giant team effort of hundreds of people, including the wonderful people at Santa Monica Studio, and most importantly my peers at Valkyrie Entertainment with whom I had the pleasure of collaborating with everyday during my time on the project. Special shoutout to John Palamarchuk the Director of External Development who was my main point of contact working with SMS, and Corbett Sachter who was my lead at Valkyrie guiding me the entire time :)