Website powered by

VALORANT // LOTUS // PROCESS

I owned C Site from Blockout to Polish. Credit to Brandon Martynowicz for the lighting, Delyan Farashev for the wooden floor, and amazing Bruno Afonseca for all the VFX!

Sculpt of the broken wall on C site

Sculpt of the broken wall on C site

Wall in game

Wall in game

Sculpt for trim used on a lot of the map, tried to go for a simple useful rocky trim, pushing some of the depth and variation without deviating too far from the VALORANT style and making sure it tiles unnoticeably :)

Sculpt for trim used on a lot of the map, tried to go for a simple useful rocky trim, pushing some of the depth and variation without deviating too far from the VALORANT style and making sure it tiles unnoticeably :)

Trim in game!

Trim in game!

Defender Path to C Exterior. Owned from blockout to finish. Thank you Tobias Koepp for some final polish details that helped send it home! Credit goes to Tobias for the rock mats as well :)

Defender Spawn Vista, blocked out, brought towards polish and then supported by George Sokol who really helped facelift it up :)

Defender Path to C, owned from blockout to finish. Thank you to Josh H for some polish at the end to tighten it up.

Entrance to C site from Attacker path. Owned from start to finish, with polish help from Josh H and Delyan Farashev