I had the opportunity to contribute to the development of VALORANT's recent map, "ABYSS," from inception to completion. These gifs highlight areas I owned from start to finish. I was responsible of owning B site, as well as all the paths leading to and from it, as well as a portion of the defender spawn. The map underwent several visual iterations, as seen in the gifs, and it took the team some time to establish its final identity. Working on B site was particularly rewarding, as it allowed for close collaboration with design, creative, and narrative teams to effectively bring their visions to life. I also contributed in the OS efforts, by providing feedback, integrating and placing props throughout the map.
A significant highlight of this project was being flown to Shanghai, China, to present the map's new look at our Championship E-Sports event. On stage at the Mercedes-Benz Arena, Albert Robles and I had the chance to cast a showmatch featuring influencers, where we discussed the map's development and addressed questions from the castors. This was truly an unforgettable experience.
Thank you to Matt Burdette, and Kevin Brunt for being awesome map leads!
The maps in VALORANT are truly the result of a team effort, and it was an honor to work alongside these wonderful artists:
https://www.artstation.com/sirdigitalbacon
https://www.artstation.com/delyanfarashev
https://www.artstation.com/tobiaskoepp
https://www.artstation.com/introoutro
https://www.artstation.com/leem3d
https://www.artstation.com/bdyammer
https://www.artstation.com/michaelshinde
https://www.artstation.com/wwsketch
https://www.artstation.com/droodesigns
https://www.artstation.com/mehulsahai
https://www.artstation.com/murms
https://www.artstation.com/valeriayang
Map design owned by Joey Simas, final design pass completed by Diego Varona and Tony Benson